Heres a small guide, on what skills to put on for a 3rd job Marauder.
First off, Marauders have PLENTY of choices when they hit marauder, there are so many combinations which you can make. Marauder is kinda like preparing for Bucc, because when you reach Bucc you will definetly be using most of these skills. By the time you hit 120, you’ll have all Marauder skills BUT Energy Drain or Shockwave maxed. The order is very important as it determines how fast you train.
IF YOU ENJOY MOBBING
Level 70 – Energy Charge (1)
Level 74 – Energy Charge (13)
Level 81 – Energy Blast (21) [It can hit 4 monsters from this level]
If you enjoy mobbing, which is really what marauders were desinged for, the energy skills are great to start of with. The thing with Energy blast is you can only use it when you have energy charge. To get energy charge up, you need to fill this blue bar, the higher the level the better the charge rate, which is why you’ll need to charge to a level where you can fill the bar quickly to be able to use charge.
After Blast, you have a choice of maxing either Charge or Blast. You can Max charge then max blast, or max blast then max charge. Its really your choice, I maxed Charge then Blast, if you enjoy both skills why not add them together. [2+ Charge, 1+Blast per level could even work too].
When you’ve maxed the two main energy skills you’re left with, Energy Drain, Stun Mastery and Shockwave (Transform too, but leave that for last).
- Energy drain is great if you want to save those extra HP pots by spamming drain. It also works great at bosses, drain can be spammed pretty quickly which makes it pretty good.
- Stun Mastery on the other hand is great to, definetly if you’re planning to newt during the 1XX Stun will be your asset, and you would be able to kill the Newties quicker with Stun.
- Shock is fantastic too, it will become very useful at Himes, only problem is you mightn’t use Shock when you hit Bucc, which could be a waste of skill points
IF YOU ENJOY ONE ON ONE COMBAT
Level 70 – Stun Mastery (1)
Level 77 – Stun Mastery (20, MAXED)
Level 81 – Energy Charge (13)
Stun Mastery is a great skill if you are into training monsters one at a time, okay you might think its slow, but if you can backspin and then double uppercut then KILL the monster believe me thats pretty quick training. This skull build will help you train at places like Gobies, Wyverns and Newties. After you max Stun, it would be best if you moved onto energy charge, this will increase your damage in a short amount of time, and it can give you some extra bonuses like +ACC and +STANCE.
After Level 81, you should go with blast or charge, like I said earlier, its your choice on how you raise the level. Whatever you do, BOTH need to be maxed next. It might be ideal to get Blast to 21, so you can hit 4 mobs and then go back to energy charge. After the charge skills are done, you shsould be left with Shockwave, Drain and Transform.
Its really your choice with how you go upon this, Transform will be maxed, but save it for last. Make sure you got at least 1 point in each skill, and just test the skills, if you like drain, okay max drain, but if you prefer shockwave go for shpockwave. Although with the KMST update shockwave becomes useless, although that wont happen for awhile.
By the end of this build you should have at least 21 Shock and Max drain OR, Max Shock and 11 Drain!
IF YOU ENJOY SHOCKWAVE
Level 70 – Transform (1)
Level 80 – Shockwave (30)
Level 90 – Your choice Stun Mastery or Charge and Blast
I really wouldny reccomend this build, but if you’re someone who wants to add that fun in their training this build really gives it. Shockwave is a VERY strong skill, with its max damage being 720% Shockwave is definetly a skill which gives the real numbers. However, shockwave can only be used during transform, so with level 1 transform you gotta wait anotrher 6 minutes. Training for 2 minutes, and then 6 minutes isnt the best. Also with the new KMST updates, Shockwave becomes obsolete, as you can use other skills when you’re in the transformed state. Its your choice, Max shock or not, if you dont want to max it but stil go shockwave first, LEAVE it at level 21.
After shockwave like I said earlier you can go Stun Mastery or Charge and Blast, its it really depends on how you train, and what you enjoy training. Mobs(Liek Typhons) = Charge, 1 v 1 (Like Newts) = Stun Mastery.
With that said by the time you reach level 120 you should have the following:
MAX Stun Mastery
MAX Energy Blast
MAX Energy Charge
MAX Transformation
MAX Shockwave OR Level 21 Shockwave
MAX Drain or Level 11 Drain.
So what build is for you? I went for the charge and blast build, i found it made training alot quicker as I was able to kill those monsters very quickly with the help of blast. But I’ll leave it to you its really how you want to play, DONT forget to add a point in all skills so you can experience what each skill is like before you choose one. This wasnt copied and pasted. This was all writeen by me…
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Thank you, and I hoped this guide really helped.
iPunchEm
